A group of young activists abduct a senior politician and use a psychological mind game to extract a murder confession but he turns the game around, insisting he has proof that one of them is a government agent.
kbfilmworksSamurai
A group of young activists abduct a senior politician and use a psychological mind game to extract a murder confession but he turns the game around, insisting he has proof that one of them is a government agent.
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I’d put it in term of action.
A group of young activists abduct a senior politician and use a psychological mind game to extract a murder confession but he turns the game around, by convince the group their is a traitor in their ranks.
saying insisting doesn’t show the impact on the group.
Thanks, CraigDGriffiths. Exactly what is needed.
Start with the inciting incident:
“When a group of young activists abduct a senior politician, and … murder confession”
Then you’ll see that there is a lack of story material for Act 2: all we have here is that “he insists he has proof that one of them is a government agent”.
In other words, this logline is super heavy towards the setup, but doesn’t promise much after that.
Thanks, Karel. Much appreciated.
“A group of young activists abduct a senior politician and use a psychological mind game to extract a murder confession as part of a clever scheme to extort millions but he turns the game around by convincing them that there’s a traitor in their ranks and the proof is in a security briefcase along with the millions in his safe deposit box”.