When a struggling video game designer begins seeing his characters in real life, he suspects he’s already playing a game of his own creation and begins searching for patterns to help complete and escape the game.
“After suspecting reality to be a part of his virtual creation, a game designer must…” This is where I’m confused, how will virtual replication of his life be a means to uncover a way out?
The premise and stakes are most exciting but the line of action is virtual replication of his life, where’s the conflict? What’s stopping him from pursuing his goal? How would it look on screen?
I think the premise has a lot of potential. Like Linux distributions, it’s robust enough to fork in numerous directions. (It certainly forks in numerous directions in my mind. ) However, I don’t (yet) get the sense that you have settled on one fork, one plot path.
I know this is sci-fi but I still struggle with how could this happen? Is it psychological?
Anyhow, maybe something like…
An unbalanced video game developer starts encountering his own characters in his “real” life, blurring his lines between reality and fiction. The only way out seems to be to play the game.